@if (isBottomFrozen && !ViewingPlayer.HasFinished && !ViewingPlayer.IsEliminated)
{
@(ViewingPlayer.Type == PlayerType.Human ? "❄️ STOJÍŠ TOTO KOLO" : "❄️ ZMRAZENÝ")
}
else if (IsViewingPlayerActiveTurn && !ViewingPlayer.HasFinished && !ViewingPlayer.IsEliminated)
{
@(ViewingPlayer.Type == PlayerType.Human ? "SI NA ŤAHU" : "NA ŤAHU")
}
@if (ViewingPlayer.HasFinished)
{
@ViewingPlayer.FinishedPosition
}
@ViewingPlayer.GetLiveAvatar()
@ViewingPlayer.Name
@if (ViewingPlayer.Type == PlayerType.AI)
{
(AI)
}
(@ViewingPlayer.Hand.Count @(ViewingPlayer.Hand.Count == 1 ? "karta" : (ViewingPlayer.Hand.Count < 5 ? "karty" : "kariet")))
@if (Engine.State.Rules.OlympicMode)
{
🏅 @ViewingPlayer.OlympicCardsCount @(ViewingPlayer.OlympicCardsCount == 1 ? "karta" : (ViewingPlayer.OlympicCardsCount < 5 ? "karty" : "kariet"))
}
@if (isBottomFrozen && !ViewingPlayer.HasFinished && !ViewingPlayer.IsEliminated)
{
}
@if (canBottomBeRevived && ViewingPlayer.HasFinished)
{
❤️
@(Engine.State.ReviveRoundsRemaining > 1 ? $"Oživenie: {Engine.State.ReviveRoundsRemaining} kolá" : (Engine.State.ReviveTurnsRemaining <= 1 ? "Oživenie: 1 ťah" : "Oživenie: 1 kolo"))
}
@{
var bottomThought = GetThoughtState(ViewingPlayer);
}
@if (bottomThought != null && !string.IsNullOrEmpty(bottomThought.Text))
{
💭
@bottomThought.Text
}
@if (!ViewingPlayer.IsEliminated)
{
☠️ Bol si vyradený z Olympijského turnaja. Sleduj zápas až do konca!