Files
FaraonCardGame/Faraon.Core/Models/Player.cs
T
2026-08-28 16:34:40 +02:00

57 lines
1.3 KiB
C#

namespace Faraon.Core.Models;
public enum PlayerType
{
Human = 0,
AI = 1
}
public enum AIDifficulty
{
Easy = 0,
Medium = 1,
Hard = 2
}
public class Player
{
public string Id { get; init; } = Guid.NewGuid().ToString("N");
public string Name { get; set; } = "Hráč";
public PlayerType Type { get; set; } = PlayerType.Human;
public AIDifficulty Difficulty { get; set; } = AIDifficulty.Medium;
public string Avatar { get; set; } = "👑";
public List<Card> Hand { get; } = new();
public int? FinishedPosition { get; set; }
public bool HasFinished => FinishedPosition.HasValue;
public bool IsSkipped { get; set; }
/// <summary>
/// Počet kariet do ruky v Olympijskom režime (kto prehrá kolo, klesá o 1).
/// </summary>
public int OlympicCardsCount { get; set; } = 5;
/// <summary>
/// Či je hráč vyradený z Olympijského turnaja.
/// </summary>
public bool IsEliminated => OlympicCardsCount <= 0;
public Player() { }
public Player(string name, PlayerType type, string avatar = "👤", AIDifficulty difficulty = AIDifficulty.Medium)
{
Name = name;
Type = type;
Avatar = avatar;
Difficulty = difficulty;
}
public void Reset()
{
Hand.Clear();
FinishedPosition = null;
IsSkipped = false;
}
}