5.4 KiB
5.4 KiB
NULL DEPTH — asset guide
Vizuálne pravidlá
Všetky lokality majú rozlíšenie 1344 × 768, pomer 16:9, statickú kameru približne vo výške očí a neobsahujú text, logá, HUD ani ľudí.
Master visual style prompt:
cinematic science fiction horror environment, massive underground brutalist
technological complex, monumental raw concrete architecture, black industrial
metal, exposed cables, conduits and service infrastructure, grounded believable
engineering, minimal cold cyan utility lighting, grey concrete and black metal,
red light reserved only for alarms and danger, deep controlled shadows, subtle
volumetric haze, abandoned but still operational atmosphere, psychological horror,
minimalist composition, no people, no humanoid silhouettes, no text, no logos,
no readable signage, no interface elements, realistic materials, static eye-level
camera, slightly wide cinematic lens, consistent architectural language, 16:9
Pri každom základnom obraze pripojiť k master promptu príslušný opis scény:
| Filename | Prompt scény |
|---|---|
title_null_depth.webp |
monumental symmetrical underground entrance, enormous sealed blast doors, cavernous forecourt, restrained cyan utility lights, large negative space |
loc_01_exterior_access.webp |
exterior access platform before the same enormous Facility 03 doors, contractor terminal near the door, silent and operational |
loc_02_security_lobby.webp |
vast empty security lobby, abandoned guard station, dormant monitors, clean concrete geometry, no signs of violence |
loc_03_main_corridor.webp |
wide main distribution corridor, multiple heavy sector doors, locked server access, strong perspective lines |
loc_04_maintenance_control.webp |
compact maintenance control room, auxiliary power cabinets, local control console, most systems dark |
loc_05_staff_access.webp |
small staff administration area, empty workstations, one active terminal, chairs left mid-shift |
loc_06_operations_room.webp |
empty operations room, wall of system monitors, containment sectors represented only as abstract light patterns |
loc_07_service_elevator.webp |
narrow industrial service elevator cabin, closed metal walls, cyan ceiling strip, claustrophobic composition |
loc_08_lower_landing.webp |
lower technical landing outside elevator, warmer haze, dense pipes, uneven utility light |
loc_09_cooling_junction.webp |
cooling junction with massive insulated pipes, valves and blocked thermal door toward core |
loc_10_cooling_control.webp |
cooling control room, two large power-routing assemblies, local console, believable industrial engineering |
loc_11_equipment_storage.webp |
equipment storage cages, spare service modules, live manual override connected to power bus |
loc_12_service_passage.webp |
extremely narrow shoulder-width service tunnel, low ceiling, cables and metal panels, no visible end |
loc_13_observation_room.webp |
spacious observation room after narrow tunnel, single damaged workstation, view toward deep core infrastructure |
loc_14_core_access.webp |
monumental armored core access door, human authorization console, silent symmetrical antechamber |
loc_15_server_core.webp |
enormous server cathedral, hundreds of vertical modules disappearing into darkness, nearly silent, restrained cyan light |
Alternatívne stavy
Alternatívy sa generujú z hotového základného obrazu cez Canny + Fun Union ControlNet. Zachovať geometriu, kameru, dvere, podlahu, strop a polohy veľkých objektov.
| Zdroj | Výstup | Zmena | Strength |
|---|---|---|---|
loc_03_main_corridor.webp |
loc_03_main_corridor_alarm.webp |
cyan svetlá prevažne vypnuté, riedke červené alarmy, hlbšie tiene | 0.85 |
loc_07_service_elevator.webp |
loc_07_service_elevator_stalled.webp |
kabína zastavená, dvere zatvorené, blikajúce núdzové svetlo | 0.90 |
loc_15_server_core.webp |
loc_15_server_core_shutdown.webp |
serverové moduly postupne tmavé, iba núdzové osvetlenie | 0.85 |
Spoločný ControlNet prompt:
KEEP THE SAME ROOM GEOMETRY, CAMERA POSITION, WALLS, DOORS, FLOOR, CEILING
AND MAJOR OBJECT POSITIONS AS THE REFERENCE IMAGE. CHANGE ONLY THE STATE.
No new architecture, no structural redesign, no new large objects, no people,
no text, no logos, realistic materials, consistent NULL DEPTH visual style.
Audio
| Filename | Type | Prompt |
|---|---|---|
amb_facility_loop.ogg |
seamless loop | deep underground facility ambience, distant ventilation and structural hum, restrained, no melody, no distinct ending |
amb_maintenance_loop.ogg |
seamless loop | industrial maintenance ambience, pipes, ventilation, low electrical vibration, sparse metallic resonance |
amb_core_loop.ogg |
seamless loop | monumental server core ambience, immense quiet space, subtle cooling airflow and deep digital infrastructure hum |
sfx_ui_confirm.ogg |
one-shot | short restrained technical UI confirmation, cold electronic click, no musical tone |
sfx_door_heavy.ogg |
one-shot | massive industrial blast door unlocking and moving, hydraulic weight, concrete chamber reverb |
sfx_power_restore.ogg |
one-shot | auxiliary power grid engaging, breakers, rising electrical hum, distant systems waking up |
sfx_alarm_pulse.ogg |
one-shot/loopable | sparse low emergency alarm pulse, industrial, ominous, not shrill |
Finálne assety nahradia placeholdery priamo pod rovnakými názvami bez zmeny game.json.