Expanded game data model, versioned saves with migration, and robust inventory/archive systems. Added procedural/file-based audio, new overlays (inventory, archive, settings, confirmations), autosave indicator, and improved transitions. Introduced data validation project, updated localization, enhanced accessibility, and revised documentation. Comprehensive refactor for maintainability and user experience.
12 lines
362 B
XML
12 lines
362 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
<PropertyGroup>
|
|
<OutputType>Exe</OutputType>
|
|
<TargetFramework>net10.0</TargetFramework>
|
|
<ImplicitUsings>enable</ImplicitUsings>
|
|
<Nullable>enable</Nullable>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Compile Include="../../src/NullDepth/Models/GameModels.cs" Link="Models/GameModels.cs" />
|
|
</ItemGroup>
|
|
</Project>
|